October 6th, 2005


(no subject)

I'd be willing to bet a sizeable amount of money that a lot of the stuff in Lost is based on a long-form conspiracy/paranoia-flavored RPG that Paul Dini either ran or played in when he was younger. The compltely random-ass grouping-but-still-identifiable-by-their-archetype nature of the characters and a LOT of the plot-points just scream "big group of role-players playing a long-term story-arc based game".